sprint 1-alpha
|
Device Context API. More...
#include <windows.h>
#include <string>
#include <sprint/gtl/BaseTypes.h>
#include <sprint/gtl/Brush.h>
#include <sprint/gtl/Font.h>
#include <sprint/gtl/Bitmap.h>
#include <sprint/gtl/Pen.h>
#include <sprint/log.h>
Go to the source code of this file.
Classes | |
class | sprint::gtl::TDC< tManagedDC > |
class | sprint::gtl::CPaintDC |
class | sprint::gtl::CWindowDC |
class | sprint::gtl::CClientDC |
class | sprint::gtl::CObjectContext |
class | sprint::gtl::DoubleBufferDC |
A memory DC used for double buffer during paint. More... | |
Namespaces | |
namespace | sprint |
Sprint is a lightweight c++ library to handle different task with crossplatform attention (trying to compile both on MSVC and Mingw on WIn32 and GCC on Linux. | |
namespace | sprint::gtl |
GTL, GUI Template Library is an ATL compatible framework, oriented to cross-compile Win32 application on more operative systems. | |
Typedefs | |
typedef TDC< false > | sprint::gtl::CDCHandle |
Handle without DeleteDC. | |
typedef TDC< true > | sprint::gtl::CDC |
Handle with DeleteDC. |
Device Context API.